Golden Rush Valley
You just arrived to Golden Rush Valley in order to make tons of money for you and your family.
Your son wants to go to the university, you want that new expensive car... And your bank account is nearly empty. So you take your savings to start gold digging in Golden Rush Valley for a living.
Because, you know, the machine needs to keep running...
WASD for movement.
Space key and mouse for interaction.
Made by Oscar Lostes Cazorla (ThePituLegend)
Special thanks to Keyola, for the idea :)
And thanks to the assets (graphical or otherwise) I've used or based on that were freely laying arround the Internet (I've tried so much assets that I don't have the authors, sorry).
This is my first game, for the OLC CodeJam 2020.
Not as good as I imagined, but better than I expected.
Status | In development |
Platforms | HTML5, Windows |
Author | ThePituLegend |
Genre | Simulation |
Made with | Unity |
Tags | 2D, My First Game Jam, Unity |
Install instructions
The game is made with Unity.
Should work properly, but I haven't got much time to test it.
Comments
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Well, in the web version black bars appear quickly due to a refresh ?!
Some collisions are not optimal (When you travel the kind of track where you find gold and you press up / down and right direction at the same time).
When you are near a panel, the display protrudes over the character at the level of this hair.
A blink occurs if the character is on the belt of the "conveyor belts" machine.
Looping music starts to get quite painful to the ears after a while. While I like it pretty well, I think it genuinely lacks a variance.
The game ends fairly quickly. So I suggest having the possibility of having other machines and especially a larger exploration on the map.
Although the environment is desert, I would like see a source of water for contrast.
Why not add animals whether they are peaceful or not. Snakes / scorpions / vultures could follow the player for example in order to create an additional difficulty.
Trying to find the authors of the resources would also be a good thing.
Hey! Thanks for your comment. I didn't test the web build that much, I'm sorry for the issues :(
For the rest of things, didn't have much time for some of the features you mention and others I had in mind. If I am in the mood to keep with the game, I'll take into consieration your feedback.
And for the resources issue, I'm diggin' my web history and I'll update the description.
Hugs!